Triangular Coordinate Systems
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Triangular coordinate systems allow you to visualize the relationships between the components in a three-component mixture. In a mixture, the components are restricted by one another in that the components must add up to the total amount or whole. Triangular coordinate systems in this section show the minimum of the x1, x2, and x3 components as 0, with the maximums at 1.

The following illustration shows the general layout of a triangular coordinate system. The components in mixture models are referred to in terms of their proportion to the whole, with the whole as 1. The vertices of the triangle represent pure mixtures (also called single-component blends). In pure mixtures, the proportion of one component is 1 and the rest are 0.

image\TRICOOR1.gif

Any points along the edges of the triangle represent blends where one of the components is absent. The illustrations below show the location of different blends.

image\TRICOOR2.gif

Now let's look at some points on the coordinate system.

image\TRICOOR3.gif

Each location on the triangles in the above illustrations represents a different blend of the mixture. For example,

·    edge midpoints are two-blend mixtures in which one component makes up 1/2 and a second component makes up 1/2 of the mixture.

·    edge trisectors are two-blend mixtures in which one component makes up 1/3 and another component makes up 2/3 of the mixture. These points divide the triangle edge into 3 equal parts.

·    the center point (or centroid) is the complete mixture in which all components are present in equal proportions (1/3,1/3,1/3). Complete mixtures are on the interior of the design space and are mixtures in which all of the components are simultaneously present.